Vehicles -
*/hotwire\ breaklock , people will be able to break a car's lock and start the engine.
If your lock is borken and you have a car alarm the police will get a report for a stolen car.
Car's ID plate , Location [ from where the car was stolen ] , Car's model and etc..
* Car's registrations or documents cmd , the player will be able to show and proove to another player [ probably to a cop ] that he owns the car,
and again the other player will see the car's plate ID + car's model.
* Insurance - youll be able to buy Insurance , each Insurance will spwn your car again after it explodes.
*/engine to turn on\off the engine.
*Instand of one lock , people would be able the choose which lock to buy , from the weakest and the cheapest lock to the strongest and the most expenssive lock,
The weakest lock would be brake much faster ( and youll beed to buy a new one ) and would be the hotwired faster.
* Saving mods system.
Others:
-Realistic economy.
-Free levels , dont make people to buy the next lvl for IC money.
-/accent to choose your accent , instand of writing each time [ xxx Accent ] msg blablabla.
-Another language , for the Japanese,Russian,Italian etc... Families ,
Again instand of typing [ Japanese ] xxxx xxx xxx .
Youll make a cmd and the other player will see : your name talks\ed in Japanese. instand of his msg , and only another who will choose the same language will
see [ Japanese ] msg... , you should make that only for official factions to avoid of player's that will change their language each time.
- Special crating wepons\drugs systems for factions.
Jobs -
- Paycheck's system for an employed player ,
An epmloyed player will gain a higher paycheck then an enemployed one,
Let's say there is a lawyer's job , but he wont get so many calls to bailout someone from jail.
Car Jacker,
Stealing cars and taking them to a point.
Youll be able to do it every xx minute(s) ,
Difficulties:
breaking a lock , escaping from the police.